Have you ever thought about building VR (Virtual Reality) apps? Where do you start? How difficult is it? How similar is to Android development? Do you still code in Java? In this episode, Etienne Caron AndroidDev extraordinaire and expert VR hobbyist gets us up to speed on what you need to know, to start creating VR apps.
Today on Fragmented, we talk to Eyal Lezmy. Eyal works as an Android developer for Genymotion. While working for Genymotion he had to deal with the Android Debug Bridge a whole bunch, so in this episode we dive into the details of ADB, some super slick commands and in general just get a better understanding of this tool we use every single day.
# input some text from your keyboard
adb shell input text "keyboard text"
# download database file
# see http://stackoverflow.com/questions/18471780/android-adb-retrieve-database-using-run-as
adb exec-out run-as package.name cat databases/file > file
# run-as mentioned in episode
adb shell "run-as package.name chmod 666 /data/data/package.name/databases/file"
In this episode Kaushik talks to Kristin of the Big Nerd Ranch. You would think that the Android lifecycle is pretty standard and basic stuff, but as Kristin begins to unpack the nuances of the Android lifecycle, we learn there’s a world of details that’s easy to miss. Listen on, to get an ironclad grip on the Activity lifecycle.
It’s almost a given these days that most phones will have Fingerprint APIs. But how does the hardware actually work? How does the Software work? How does an Android developer make use of these APIs? Ben Oberkfell breaks it down for us in great detail. Listen on!
Donn Felker: Kaushik, I forget: do you have a Nexus 6P or a Pixel?
Kaushik Gopal: I have a Pixel.
DF: Really? Do you like it?
KG: Oh, I love it.
DF: Where’s the fingerprint scanner on that? Is it on the back or the front?
KG: It’s on the back, exactly like the 6P’s.
Continue reading 074: Ben Oberkfell talks Fingerprint API